Kuklomenos

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About

An abstract shoot-em-up. Minimalistic graphics, short game-length. Gameplay lies somewhere between Centipede and Starship Command. Very challenging at the higher difficulty levels. Can you make Elite?

See the README for instructions.

Written in C++ with SDL as its only required dependency, so should be highly portable. Runs happily at arbitrary resolution and at arbitrary framerate, so ought to be playable on quite low-end hardware. The source should compile without difficulty on linux and unix machines, and some ports have been contributed by kindly persons.

Bug reports, comments, and offers to port all gratefully received at mbays@sdf.org.

Screenshots

News

Latest version is 0.4.5; see NEWS and ChangeLog.

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Latest

Old versions

old source; old mac; old win.

Source Repository

Source is maintained with darcs. To obtain a copy, run
darcs get http://mbays.freeshell.org/darcs-repos/kuklomenos
To later update, run
darcs pull

Irc

#kuklomenos on irc.libera.chat.